Coding projects
Tools, systems, and programming exercises.
Here are Ville's coding projects: Blender 3D utilities, Hive Helsinki student work, and other projects with real-time visuals.
Blender 3D Utilities
Editor tools for asset workflows.
Mesh Density Visualizer
A Blender add-on for visualizing mesh density and identifying clusters of dense elements (edges, vertices).
Eevee Presets
A Blender 3D utility for working with Eevee rendering presets and faster scene setup.
JSON Export
Utility work for exporting structured Blender data into project-friendly JSON.
HypePaint
A Blender painting and content workflow tool connected to game production needs.
Terrain Gen
Terrain generation utilities and experiments for fast environment iteration.
Hive Helsinki Student Projects
Fundamentals, algorithms, and systems programming.
so_long
A small 2D game project focused on input, rendering, maps, and core game-loop logic.
Libft
A custom C library project for building reliable low-level utility functions.
push_swap
Sorting algorithm work under strict operation constraints and performance targets.
ft_printf
A recreation of formatted output behavior with careful parsing and type handling.
minitalk
A small communication project using Unix signals to transmit data between processes.
Games and Templates